Hello all
This is my Senior Capstone Project; I have the opportunity to work with the team as a Lead Artist for Dual Shadow. The project was ambitious and had many ups and downs. However, we overcame all of them and delivered the best result. The more I look into this, the more I am proud to be able to work with a fantastic team and understand more about how games are made. All buildings are created in Autodesk Maya and textured in Substance Designer and Substance Painter. I want to thank my Professor, Jennifer Carlin, for showing me how to light an environment properly, and my career coach, JoAnn Patel, for her feedback on the game. Furthermore, I could not have done it without incredible artists and animators. Shout out to Carl Nelson, Darren Phon, Sam Feiner, and Allen Rocke.
It was such an incredible journey from passing the green light to feeling like we won't be able to deliver what we promised to being able to do it. A wild ride from start to finish, no one would believe in us, and we were also the smallest team in our Year. Yet, we pull through and can finish all of them. I feel so satisfied to be able to do all of it.